بطاقات جديدة مرتقبة من Trident
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Mobile XP4 Specifications
Overview
• Performance 3D graphics solution for low-power notebooks
• Scalable to mainstream and thin/light portables
• CoolPower™ management (3.0 watts maximum dissipation)
• Power supply: 1.2v, 1.5v, 2.5v, and 3.3v
• 30 million transistors in 0.13um CMOS process
• Standard 612 BGA package (31mm x 31mm)
Performance
• 250 MHz graphics engine clock
• Pixel fill rate: 1 billion pixels/sec (peak)
• Texel processing rate: 8 billion texels/sec
• Up to 666 MHz DDR memory clock
• Up to 10.4 GBytes/sec memory bandwidth (peak)
SmartTileTM Memory Bus Architecture
• 128/64-bit Double Data Rate (DDR) memory at up to 666 MHz
• Up to 256 MBytes of local frame buffer with 16Mx16 memory
• Supports 8Mx32, 4Mx32, 2Mx32, 16Mx16, 8Mx16, 4Mx16
• Supports hierachical pixel tiling
Output Displays
• Four simultaneous outputs: CRT, TFT, DVI and, TV out
• Dual-channel LVDS driver for interface to TFT
• Single-channel TMDS driver for interface to DVI with HDCP
• 420 MHz RAMDAC for interface to standard CRT
• Digital interface to Trident's TVX2 NTSC/PAL encoder
CoolPowerTM Management
• Unified software and hardware architecture for power management
• Dynamic clock gating, frequency scaling, work load balancing
• Supports Intel® defined Device Performance States (DPS)
• Optional battery optimizer under user control
DirectX 8.1
• MICROSOFT® graphics standard for Windows® XP
• Fully programmable Vertex Shader and Pixel Shader hardware
• All DirectX 8.1 texture types (volume, projective, bump maps, etc.)
• Special low resolution, edge correction for better image quality
BrightPixelTM Graphics Engine
• Up to 250MHz engine clock
• Based on hierachical pixel tiling for rasterization
• Four independent pixel pipelines (512-bit wide)
• 4 pixels/clock with 8 textures/pixel
• Texture size up to 4K x 4K and non-power of 2
• Bi-linear, tri-linear and anisotropic texture filtering
• Full anti-aliasing support for texts, lines, scenes
• Special hardware acceleration for silhouette anti-aliasing
• Special multi-resolution depth buffer
• Special bandwidth reduction hardware via compression
• Multi-level caches
• Fully OpenGL-compliant blending including fog & depth cueing
Video Engine
• State-of-the-art video de-interlacing (beyond Bob-and-Weave)
• Supports HDTV resolution up to 1920 x 1080
• TrueVideo® provides bilinear interpolation with proprietary edge recovery scaling
• Dual apertures for simultaneous access to graphics and video display memory areas
DVD Support
• Microsoft's DirectX Video Acceleration (DXVA)
• Includes both Motion Compensation and IDCT hardware
• Real-time playback (30 fps) of 9.8 Mbps and MPEG-2 video bitstream,
with 85% CPU headroom for other applications
Software
• Windows® XP, 98, ME, 2000, NT 4.0, and 5.0
• DirectX 7.0 and 8.1
• DirectX Video Acceleration (DXVA)
• DirectShow 3.0 and 4.0
• OpenGL ICD 1.2 and 1.3
• Linux